Blizzard 2007
in conjunction with the
Sixth ISCA Workshop on Speech Synthesis
Bonn, Germany / August 25, 2007

Text-to-Speech Designed For a Massively Multiplayer Online Role-Playing Game (MMORPG)

Mike Rozak

μXac, Darwin, NT, Australia

CircumReality is a niche-market massively-multiplayer online role-playing game (MMORPG or MMOG) that relies heavily on text-to-speech (TTS) for narration, non-player character (NPC) speech, and text chat between players. Associated speech technologies enable voice chat and voice transformation/disguise. Most contemporary TTS engines are geared towards hand-held devices or telephony, resulting in technology that is not ideally suited for games. This paper discusses how a game-oriented TTS engine differs from a telephony or device-oriented TTS engine, and how those differences affect the technology.

Full Paper

Bibliographic reference.  Rozak, Mike (2007): "Text-to-speech designed for a massively multiplayer online role-playing game (MMORPG)", In BLZ3-2007, paper 011.